So I'm working on an Android app for doing flyover's of scenes. I've added GoogleVR because I need the stereo camera rendering, but I have a script that controls the position and rotation of the camera. It works in the Editor, but when I run it on the Android, the flyover script doesn't move the camera and headlook or head tracking does.
So, how do I keep Stereo Camera, but get rid of the VR camera controls?
(I'm sure I could just use two cameras rendering to planes positioned in front of a 3rd camera, but I don't want to reinvent the wheel.)
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